Services

The first draft is technically accurate. That's the only thing your developer audience actually checks.

Technical video production for developer tools, DevOps, and AI infrastructure. Editors who read your documentation before opening Premiere.

Your video content isn't evaluated by whether it looks polished. It's evaluated by whether it's correct.

Before you look at what Lumaris costs

Your current video production process has a line item that doesn't appear on any invoice.

Every revision cycle pulls a senior engineer off their work. Every briefing call to explain Kubernetes to an editor who Googled it before joining is billable time you're absorbing invisibly. At four videos per month, that's €4,000–20,000 in silent engineering overhead. Every month.

The fix isn't better briefing documents.
It isn't more revision rounds.
It's editors who don't need the briefing because they already understand what they're editing.
hidden-costs.log - MONTHLY NOT ON YOUR INVOICE
Technical briefing calls 4–6 hrs €400–900
Accuracy review rounds 6–10 hrs €600–1,500
Revision feedback cycles 4–8 hrs €400–1,200
Re-briefing new editors 3–5 hrs €300–750
Total hidden cost / video €1,700–4,350
With Lumaris: €0 in engineering time. Your team briefs once. Then never again.
What Lumaris Produces

Four content categories.
One requirement: technically accurate on the first draft.

01

Developer Relations Video

Technical walkthroughs, developer education content, API integration guides, and community video - produced for DevRel teams whose audiences immediately notice when the technical details are wrong.

DevRel programs YouTube tutorials API guides Community video
02

DevOps Video Production

Kubernetes, GitHub Actions, Docker, CI/CD, cloud infrastructure, and IaC - produced by editors who have worked with these tools, not editors who learned the terminology from your brief.

Kubernetes GitHub Actions CI/CD Cloud infra
03

Product Demo Video

Full-product walkthroughs, feature release videos, API and CLI demos, technical onboarding - content that represents how your product actually works, not how it looks when nothing goes wrong.

SaaS demos Feature releases API demos Onboarding
04

Conference Talk Editing

Speaker and slide synchronization, technical animation and overlays, audio cleanup, multi-format export - for KubeCon, GitHub Universe, PlatformCon, DockerCon, HashiConf, and similar developer conferences.

KubeCon GitHub Universe PlatformCon DockerCon
01 / Developer Relations Video

DevRel video production for teams whose developer audience will test everything they see.

Your DevRel team should be building community, not correcting errors from an editor who doesn't know what a webhook payload looks like. What your developers will catch gets caught before they see it.

Technical Walkthroughs

Step-by-step tutorial videos where every command runs and every output matches. Editors who read your docs don't need a briefing session to understand what they're editing.

Developer Education Content

Long-form tutorials for channels at 420K–1.4M subscribers. Pacing built for developers following along, not watching passively.

API Integration Guides

Every response, every error state, every edge case shown correctly. No fake JSON. No simplified output that confuses a developer who tries to replicate it.

Community Video

Event recaps and announcements that read as authentic to developer audiences. No corporate polish that signals "marketing made this, not engineering."

02 / DevOps Video Production

DevOps video production by editors who know what a Kubernetes pod is.

DevOps practitioners spot technically inaccurate content faster than any other developer audience. A misrepresented kubectl command, a wrong network topology, a CI/CD flow that wouldn't actually run - these aren't small errors. They're signals that the content was produced by someone who doesn't understand the domain. Lumaris editors understand the DevOps lifecycle before the brief arrives.

Kubernetes and Container Tutorials

Pod networking, Helm chart deployments, RBAC, cluster management - every manifest is valid, every command runs against a real cluster. No configuration steps hand-waved past with "and now we apply the config."

GitHub Actions and CI/CD

Pipeline walkthroughs produced by editors who have worked with GitHub Actions firsthand. The distinction between on: push and on: workflow_dispatch isn't something they need explained.

Cloud Infrastructure

AWS, GCP, and Azure product videos including the IaC configuration steps that generic editors skip because they don't understand them. Architecture diagrams that reflect how the topology actually works.

Developer Tool Product Demos

Full DevOps platform walkthroughs in realistic infrastructure scenarios - not a happy-path feature tour. A demonstration a practitioner would recognize and trust.

03 / Product Demo Video

A technically wrong product demo is worse than no demo.

Fake JSON responses, simplified API outputs, kubectl commands that wouldn't run against a real cluster - these tell a developer your demo was produced by someone who didn't use the product. Every command in a Lumaris product demo is correct. Every response is real.

Full-Product Walkthroughs

End-to-end product tours covering realistic developer scenarios, not cherry-picked happy paths. The editors have worked with your documentation before a single frame is recorded.

Feature Release Videos

New feature announcements timed to your launch date. Technically accurate demonstrations of what changed and how to implement it - delivered on launch day, not two revision rounds after.

API and CLI Demos

Every command correct. Every response real. If the API has a rate limit, the demo shows it. If a specific flag is required, that flag is in the video.

Technical Onboarding Video

Getting-started guides that reduce support tickets by giving developers accurate instructions from day one. Editors who understood the integration process before scripting it don't produce onboarding videos that create the confusion they were supposed to eliminate.

04 / Conference Talk Editing

A KubeCon talk that doesn't get edited properly doesn't get watched.

Raw conference recordings need synchronized slides, technical animations, clean audio, and lower thirds - assembled by editors who understand the content being presented. When a speaker advances through a live Kubernetes architecture walkthrough, the code demo needs to match what they're explaining at that moment - not appear three seconds later because the editor cued the transition to a verbal prompt rather than a conceptual one.

Speaker and Slide Synchronization

Speaker footage and presentation slides aligned frame-accurately. Code demos advance with the explanation - not ahead of or behind it. For technical sessions where the slides are the source of truth, the synchronization is exact, not approximate.

Technical Animation and Overlays

Architecture diagrams, code highlights, command overlays, and terminal animations - validated by the in-house dev team before delivery. Incorrect architecture diagrams in a KubeCon recording get noticed by the exact audience the talk was produced for.

Lower Thirds, Title Cards, Chapter Markers

Speaker identification, session titles, and chapter markers formatted to conference distribution specifications and consistent with your company or conference brand standards.

Audio Cleanup and Multi-Format Export

Conference audio normalized, cleaned, and exported in formats required for YouTube, conference platforms, and internal distribution. Multiple resolution outputs on request. The audio quality on a KubeCon session recording should not be what limits its reach.

This work is built for: KubeCon · GitHub Universe · PlatformCon · DockerCon · DevOpsDays · HashiConf · AWS re:Invent · Internal engineering all-hands

Book a 15-minute fit call to discuss your conference content →
The Calibration Edit

Same footage. Same brand.
Five different executions.
Point at the one that's right for your product.

The most expensive problem in video production isn't technical inaccuracy. It's the first draft arriving in the wrong style, at the wrong pace, with the wrong editorial voice - and nobody could have predicted it from the brief.

Every Lumaris engagement begins with a Calibration Edit. Five editors. Same footage. Same brand. Five distinct visual styles. You point at the one that matches your product. Production begins from that reference point.

Below are five executions of the same CodeScene source footage, all following CodeScene's brand guidelines, each built with a different editorial philosophy.

The Calibration Edit is not a preview. It is how Lumaris ensures the first draft matches your product's voice before a production schedule is set. You keep the videos regardless of what you decide next.
RESULTS YOU CAN SHOW TO YOUR CEO

When the editor understands the product, the numbers follow.

0% Average CTR across client channelsIndustry benchmark: 2–10%
0% Viewer retention through introsAcross 200+ delivered videos
0+ Technical videos deliveredCI/CD, DevOps, API platforms, cloud infrastructure
0 Syntax errors across contentValidated by our in-house dev team across every deliverable
Two spots currently available

Your engineering team is reviewing marketing content right now.
That's not a video production problem. It's an editor selection problem.

The revision cycle you're running exists because the people editing your content don't understand what they're editing. Marko Živić spent nearly a decade as GitHub Actions Team Lead before founding Lumaris. He knows exactly what your developer audience will catch and what needs to be verified before they get the chance.

Book the 15-minute fit call Get a free video audit first →

We work with a maximum of 10 clients simultaneously.
Two spots are currently available.